2020-07-04 Commit logs


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2020-07- 03
Town generation, town selection, Adventurer vice and ability calculation based on physical traits.
 Vices based on number of abilties

Moved everything into packages
Better Settlement generation (centering + limiting size of building based on
    number of buildings (a hamlet should not have huge buildings)

2020-07-04
   Game end code
    Kingdom burden linked to Challenges
    Deterministic number of Quests and Jobs and Obstacles
    Attempts at bringing a Band over to the Map scene

2020-07-05

12:01

    Figured out how to copy AdventurererNode to Band node!!
    - user creates band1 selects Map, copy of band1 shows up in Map
      Adventurer cleanup, AdventurerBackground cleanup
    Manual copy method in AdventurerNode, copying everything I need from Adventurer
     child of AdventurerNode

13:37  

Fixed edit band bug toggle

    Limited band to 4
    Added other two bands to map
    Moved map up
    Displaying avg abilities and vices of each band

18:12

  Mad a little BandOnMap that extends Band to reuse a bunch of stuff :)
  Some initial work for moving BandOnMap around the map
  Fixed toggle buggy state no Roster screen

23:31
   The ability to send a band to a location with a challenge.
    Setting all bands to the Base
    Showing details of Band destination
    More adventurers to pick from!

Files

ragtagroster4.zip Play in browser
Jul 06, 2020

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