2020-07-04 Commit logs
Yeah, I got commit logs for ya!
2020-07- 03
Town generation, town selection, Adventurer vice and ability calculation based on physical traits.
Vices based on number of abilties
Moved everything into packages
Better Settlement generation (centering + limiting size of building based on
number of buildings (a hamlet should not have huge buildings)
2020-07-04
Game end code
Kingdom burden linked to Challenges
Deterministic number of Quests and Jobs and Obstacles
Attempts at bringing a Band over to the Map scene
2020-07-05
12:01
Figured out how to copy AdventurererNode to Band node!!
- user creates band1 selects Map, copy of band1 shows up in Map
Adventurer cleanup, AdventurerBackground cleanup
Manual copy method in AdventurerNode, copying everything I need from Adventurer
child of AdventurerNode
13:37
Fixed edit band bug toggle
Limited band to 4
Added other two bands to map
Moved map up
Displaying avg abilities and vices of each band
18:12
Mad a little BandOnMap that extends Band to reuse a bunch of stuff :)
Some initial work for moving BandOnMap around the map
Fixed toggle buggy state no Roster screen
23:31
The ability to send a band to a location with a challenge.
Setting all bands to the Base
Showing details of Band destination
More adventurers to pick from!
Files
Get Ragtag Roster
Ragtag Roster
Manage your ragtag band of nearly criminals into ADVENTURERS
Status | In development |
Author | eurasian |
Genre | Simulation |
More posts
- v9Aug 03, 2021
- 2020-07-13 Commit logsJul 14, 2020
- 2020-07-11 Commit logsJul 12, 2020
- 2020-07-08 Commit logsJul 09, 2020
Leave a comment
Log in with itch.io to leave a comment.